Picturall animates SALT Conference 2017 in Las Vegas

Posted in Events.

Founded in 2008, SALT is an organization committed to facilitating balanced discussions and debates on macro-economic trends, geo-political events, investment opportunities and philanthropic efforts. With participation from over 1,800 thought leaders, public policy officials, business professionals, and investors from around the world, the SALT Conference provides an unmatched opportunity for attendees to connect with global leaders and network with industry peers. This year’s event was held at the Bellagio in Las Vegas with production and video playback services provided by CA-based Vision Matrix Productions in partnership with Shattercone Productions.

Craig Leibowitz of Shattercone productions was specifically brought in to supply and manage two Picturall Broadcast media servers (main and backup) along with a programmer and a Barco E2 programmer/engineer to handle all the video playback requirements for the show.

“The SALT conference is a very high profile event with a roster of extremely high caliber speakers and delegates from all over the world, so that means that the production has to be nothing less than first class,” said Leibowitz. “The LED video wall – a stunning 3.9mm modular Gloshine product – measured no less than 148’ across (45m to you Europeans) and 15’ (nearly 5m) high and included two openings on either side of the stage for speaker entrances and exits. The total pixel count was 11520 x 1152. The Picturall Broadcast server handled all of the widescreen and 16x9 content playback, and all of the full screen videos were played as single files at the full pixel count.”

SALT conference

 “Many other servers require the content to be stitched together to create a video of that width, which can cause “banding” or out-of-sync lines between the stitched-up areas,” continued Leibowitz. “However, thanks to Picturall Broadcast’s proprietary internally synced GPUs, this is never an issue.”

Content was created as .MOVs using the PNG codec and converted into the custom, high-resolution Picturall PRKL codec. Six server outputs were used to output content to the main wall at a custom resolution of 1950x1152 via a Barco E2 multiscreen switcher. An additional server output was used for 16x9 content, meaning that the entire show was handled with just a single server.

“I truly believe that Picturall media servers are simply the best on the market,” concluded Leibowitz. “They especially come into their own for complex, high performance, multiscreen applications like this where you need a lot of horsepower and the highest possible precision synchronization to play back beautiful, crystalline video. Any other manufacturer would have needed to provide two servers and two backup machines to do the work of just one Picturall Broadcast. I wouldn’t use anything else.”

For more information, please visit www.picturall.com or shatterconeproductions.com

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